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	<title>China Led Display PRO &#187; LED matrix</title>
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	<link>http://www.leddisplay-pro.com</link>
	<description>China LED display and LED floor catalog and LED dance floor manufacturer</description>
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		<title>a one-color 8&#215;8 LED matrix hooked up to an Arduino Nano</title>
		<link>http://www.leddisplay-pro.com/a-one-color-8x8-led-matrix-hooked-up-to-an-arduino-nano/</link>
		<comments>http://www.leddisplay-pro.com/a-one-color-8x8-led-matrix-hooked-up-to-an-arduino-nano/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 09:59:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[What's New]]></category>
		<category><![CDATA[LED matrix]]></category>

		<guid isPermaLink="false">http://www.leddisplay-pro.com/?p=225</guid>
		<description><![CDATA[A student at Carnegie Mellon University known  only as Chloe has created one of the simplest versions of Super  Mario Bros. ever.  She came up with the project for a class called  Gadgets, Sensors, and Activity Recognition.
Chloe&#8217;s version of Mario plays on a one-color 8&#215;8 LED matrix  hooked up to [...]]]></description>
			<content:encoded><![CDATA[<p>A student at Carnegie Mellon University known  only as Chloe has created one of the simplest versions of <em>Super  Mario Bros.</em> ever.  She came up with the project for a class called  Gadgets, Sensors, and Activity Recognition.</p>
<p>Chloe&#8217;s version of <em>Mario</em> plays on a one-color 8&#215;8 <a href="http://www.leddisplay-pro.com/">LED</a> matrix  hooked up to an Arduino Nano, an open-source electronics platform that  smart people use.  The controls are even easier than the original NES&#8217;s  D-pad and two-button configuration, as <em>Arduino Mario</em> players  simply move forward and jump.  The only way to die is to prematurely  push the forward button while blocked, so Goombas and Koopa Troopas have  unfortunately been left out of this experiment.</p>
<p>What rounds out the project is how Chloe implemented a second Arduino  board that plays the <em>Super Mario Bros.</em> theme.  It doesn&#8217;t seem  like an 8&#215;8 LED matrix would be able to give a player the same feeling  as <em>Super Mario Bros.</em> for the NES, but Chloe&#8217;s project really  does.  Her version of Mario even appears to have a similar floaty jump  mechanic to that of the original 8-bit plumber.  It strikes me as the  kind of game we might be playing someday while huddled in an underground  bunker after the apocalypse, trying to relive the old, happy days of  videogaming.</p>
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